Simple Voice Control Using HoloToolkit’s FocusedObjectKeywordManager

This post assumes you’re familiar with the Holotoolkit, so I’ve bypassed some of the steps to import the HTK into your Unity project. If you’re a new user, see this readme for the initial steps to use Holotoolkit.

The goal is to be able to use voice commands to control a game object.

Here is a simple tutorial video, using the FocusedObjectKeywordManager.

The toolkit provides both a SelectedObject and FocusedObject KeywordManager. It comes with pre-wired commands ‘Make Bigger’ and ‘Make Smaller’.

I add keyboard commands to allow easy testing from Unity.




Author: microsofttechnologist

Hard core coder on the Microsoft stack.

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